红警mod日冕吧 关注:3,090贴子:6,362
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求助,STEAM原版打了汉化补丁后无法正常启动日冕

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如题,已经尝试过关闭云存档,重新下载日冕客户端和本体,均无法解决


IP属地:新疆1楼2026-03-31 23:48回复
    补充回复,启动后报错显示未成功启动日冕MOD,这是报错日志的最后部分:
    00:01:16.304|[INFORMATION] 开始启动游戏,日冕Mod版本:3.243
    00:01:16.305|[INFORMATION] 生成Skudef文件
    00:01:16.305|[INFORMATION] 准备启动游戏
    00:01:16.305|[INFORMATION] 启动参数 - 启动器路径:D:\日冕\CoronaLauncher\tools\RA3.QuickLoader.exe,游戏路径:D:\steam\steamapps\common\Command and Conquer Red Alert 3
    00:01:16.305|[DEBUG] 当前启动进度:"Launching";当前状态:"LaunchingGame"
    00:01:16.305|[DEBUG] 当前启动进度:"Launching";修改后状态:"LaunchingGame"
    00:01:17.197|[ERROR] 启动RA3时发生异常
    LaunchException category: Unknown
    CrazyEditor.LaunchException: Attempt #10: Error: F:\RA3Corona\CrazyEditor\Lyi\HookApi.cpp(107)\Lyi.dll!7A97F8D1: (caller: 7A981198) Exception(10) tid(2f70) 80070005 拒绝访问。
    at CrazyEditor.Lyi.InjectThenCreateAndInject(IntPtr processHandle, Byte[] key, String nativeIpcPipeName, String luaPluginFullPath, String worldBuilderConfigFilePath)
    at CrazyEditor.Lyi.LaunchRA3(String ra3Path, String ra3Directory, String arguments, String pipeName, String luaPluginFullPath, String license)
    at CoronaLauncher.Models.GameLauncher.<>c__DisplayClass1_0.<LaunchCoronaAsync>b__1() in D:\a\CoronaLauncher\CoronaLauncher\source\CoronaLauncher\Models\GameLauncher.cs:line 119
    at System.Threading.Tasks.Task`1.InnerInvoke()
    at System.Threading.Tasks.Task.<>c.<.cctor>b__281_0(Object obj)
    at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)


    IP属地:新疆2楼2026-03-31 23:49
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