论文名称:Connecting in-game performance, need satisfaction, and psychological well-being: A comparison of older and younger players in World of Tanks 。意思:游戏表现、需求满足与心理健康的关联研究〈坦克世界〉中老年玩家与年轻玩家对比。样本数量:1213名玩家,来源:研究者联合WG,在美服的问卷调查。 平均年龄:43岁,大于35岁813名,小于35岁400名。论文发表在:New Media & Society
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