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4月4日上午更新

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This patch is to address critical bugs and issues we've seen in the first week, amongst some minor balance changes.
==== **Gameplay Changes** ====
• **Prismatic Trials**
○ Add Friends-Only Leaderboard
○ Update Global Leaderboard to be around your current position in the Leaderboard
• **MUL-T**
○ Reduce base movement speed from 9 to 7 to match all other Survivors
○ Reduce base damage from 12 to 11
○ Increase Transport Mode speed boost from 200% to 220% to compensate for his lost base movement speed.
○ We really really don't like to nerf characters in general - these are very light touches, and the movement speed being higher was an oversight. We also want to make sure that MUL-T's big success isn't coming from its ability to abuse Ocular HUD for infinite crits.
• **Imp Overlord**
○ Remove passive regen
○ Increase base damage from 13 to 16
○ The boss fight was a big of a slog if you had lower DPS because of the boss' natural regen. Higher damage should make the boss fight more intense.
• **Teleporter**
○ Add slight rim glow
○ Increase teleporter passive particle radius from 38 to 60. Increase particle count so density remains the same.
○ A lot of players are having issues finding the Teleporter. Players are starting to notice the passive particles indicating the teleporter is around - we will try increasing the radius to see if it helps. The rim glow will help distinguish it from identically colored surfaces. This is intended to be a fairly big change - if it turns out we jumped the gun and the community was simply learning, we can approach a middle ground.
==== **Bug Fixes** ====
• Corrupted save files no longer prevent the game from initializing past the first splash screen. We will continue to figure out why exactly they are being corrupted in the first place.
• Refactor Multiplayer connection setup to be more stable - hopefully less weird half-states on connecting to other players.
• Selecting the "Quit to Menu" pause menu option from the Prismatic trials no longer temporarily shows the main menu.
• Engineering Perfection challenge can no longer be completed by starting 30 levels without finishing them.
• Environment logs now count towards the 10 logs challenge.
• Equipment - Royal Capacitor now requires line of sight to use.
• When playing with a controller, pressing the confirm button at the main menu will no longer choose the last option that was hovered onto.
• Revert button text now properly becomes highlighted when functional.
• The Mercenary is now properly targeted by enemies after he uses a non-primary skill.
• Multiplayer: Characters no longer come back to life after dying in a multiplayer game, leaving it and joining it back.
• Monster Tooth: The Monster Tooth healing orbs heal amount now match the description.
• Multiplayer: Acquired Items now properly show up in the Item bar or the Info Screen after leaving a multiplayer game and joining it back.
• Names can no longer extend beyond the profile text box in the main menu
• Large profile names can no longer overlap the Back button and run off of the screen
• The Enter Quickplay button of the Multiplayer Menu no longer needs to be pressed twice to start searching a lobby when using a controller.
• Holding the Primary Skill Button down while activating Ocular HUD and shooting with Mul-T Auto-Nailgun no longer deals infinite critical damage.
• Back button in Prismatic Trials' character select no longer returns you to the main menu
• Falloff models for delayed blast attacks (Titan Fist, Ice Affix Death, Willowisp) are now properly assigned. This may cause them to do more damage than before.
• Quickplay launch time is now properly Time Zone independent
==== **QOL** ====
• Error messages now tell you when the host is shut down
• Remove collision from Teleporter nub to prevent monsters getting stuck


IP属地:甘肃来自Android客户端1楼2019-04-04 07:58回复
    这个补丁是为了解决我们在第一周看到的关键的错误和问题,其中包括一些微小的平衡变化。
    ====**游戏更改**====
    •**棱镜试验**
    ○添加仅好友排行榜
    ○更新全球排行榜,使其与您在排行榜中的当前位置保持一致
    **Mul-T**
    ○将基地移动速度从9降低到7,以匹配所有其他幸存者
    ○将基底损伤从12减少到11
    ○将传输模式速度提升从200%提高到220%,以补偿其丢失的基础移动速度。
    ○我们真的不喜欢在一般情况下削弱角色-这些都是非常轻的触摸,移动速度更高是一个疏忽。我们还想确保MUL-T的巨大成功不是来自它滥用眼部HUD进行无限暴击的能力。
    •**IMP霸主**
    ○移除被动再生
    ○基础损伤从13增加到16
    ○如果你因为boss的自然摄政而降低DPS,那么boss之战就是一场巨大的苦战。伤害越大,boss的战斗就越激烈。
    •**传送机**
    ○添加轻微的轮缘辉光
    ○将传送机被动粒子半径从38增加到60。增加粒子数,使密度保持不变。
    ○很多玩家在寻找传送机时遇到问题。玩家开始注意到被动粒子表明传送机在附近-我们将尝试增加半径看看是否有帮助。边缘发光将有助于区分它与相同颜色的表面。这将是一个相当大的变化——如果结果证明,我们是一意孤行的,而社区只是在学习,我们可以走到一个中间地带。
    ====**错误修复**====
    •损坏的保存文件不再阻止游戏初始化超过第一个启动屏幕。我们将继续弄清楚为什么它们一开始就被破坏了。
    •重构多人游戏连接设置,使其更稳定-希望在连接到其他玩家时不会出现奇怪的半状态。
    •从棱柱试验中选择“退出到菜单”暂停菜单选项将不再临时显示主菜单。
    •如果不完成30个级别,就无法完成工程完美挑战。
    •环境日志现在可计入10个日志挑战。
    •设备-皇家电容器现在需要使用视线。
    •使用控制器播放时,按下主菜单上的确认按钮将不再选择最后一个悬停的选项。
    •当功能正常时,还原按钮文本会正确突出显示。
    •雇佣兵使用非主要技能后,现在被敌人正确瞄准。
    •多人游戏:在多人游戏中死亡后,角色不再复活,离开并重新加入游戏。
    •怪物牙齿:怪物牙齿治疗球的治疗量现在与描述相符。
    •多人游戏:在退出多人游戏并重新加入后,获得的物品现在会正确显示在物品栏或信息屏幕上。
    •名称不能超出主菜单中的配置文件文本框
    •大的配置文件名称不能再重叠后退按钮并从屏幕上消失。
    •使用控制器时,无需再按两次多人菜单的Enter QuickPlay按钮即可开始搜索大厅。
    •按住“初级技能”按钮,同时激活“眼部平视显示器”,使用MUL-T自动钉枪射击,不再造成无限的严重伤害。
    •棱柱试验字符选择中的后退按钮不再返回主菜单
    •延迟爆炸攻击的衰减模型(Titan Fist,Ice Affix Death,Willowisp)现在已正确分配。这可能会使它们造成比以前更多的损害。
    •QuickPlay启动时间现在完全独立于时区
    ====**季度**====
    •错误信息现在告诉您主机何时关闭。
    •移除传送机核弹的碰撞,防止怪物被卡住


    IP属地:甘肃来自Android客户端3楼2019-04-04 08:03
    回复
      2026-04-24 03:01:36
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      顶顶顶


      IP属地:四川来自Android客户端4楼2019-04-04 08:31
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        所以基地是那个多面手么?


        IP属地:安徽来自Android客户端5楼2019-04-04 08:35
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          话说汉化还能用吗你们


          来自iPhone客户端6楼2019-04-04 08:37
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            汉化没用了


            IP属地:河南来自iPhone客户端7楼2019-04-04 08:42
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              总得就是削弱人物攻击和移动,加强boss,皇家电容得看到怪才可以触发


              IP属地:广东来自Android客户端8楼2019-04-04 08:53
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                什么时候更新新的汉化


                IP属地:山东来自Android客户端9楼2019-04-04 08:59
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                  2026-04-24 02:55:36
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                  不妙,多人改这样,开黑的不是爆炸了


                  IP属地:四川来自Android客户端10楼2019-04-04 09:31
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                    • Multiplayer: Characters no longer come back to life after dying in a multiplayer game, leaving it and joining it back.
                    这条啥意思啊 是说修复了以前有退出再加进了就能复活的bug 还是说多人以后死了就不能复活了


                    IP属地:广东来自Android客户端11楼2019-04-04 10:53
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                      顶一波


                      IP属地:海南12楼2019-04-04 11:21
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                        坐等汉化 进去了一堆乱码..


                        IP属地:辽宁13楼2019-04-04 12:17
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                          汉化没了,卸了重装


                          IP属地:四川来自Android客户端14楼2019-04-04 16:23
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                            有新的汉化吗?


                            IP属地:陕西15楼2019-04-04 16:53
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