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回复:【1.13c】自适应分辨率快速移动物品MAP测试

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风大,有没有一键四项tp的插件了


IP属地:浙江36楼2021-07-17 23:32
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    风大能否讲解一下自动合成宝石的使用方法 显示Auto cube gem on
    但是放宝石进去不合成,是必须放够可以合成出完美宝石的宝石量才会合成吗?


    IP属地:河北37楼2021-07-23 02:58
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      2026-04-18 16:08:50
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      风大你好,自动bo顺序有点问题(似乎战斗指挥应该优先),请问可否更新一下dll文件,谢谢


      IP属地:湖北38楼2021-08-17 09:39
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        风大,私信联系不上你,请问如何通过修改dll文件,修改哪个dll文件,来实现游戏内按钮位置的修改?比如主菜单的 单人游戏 battlenet按钮的位置


        IP属地:江苏来自Android客户端39楼2021-08-30 02:19
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          凤姐姐,最近在某1.13c mod玩。用了自动bo后会发生无响应的情况。若用服务器提供的地图就不会。请问有好的解决办法吗


          40楼2021-09-07 16:43
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            风大,有一些mod,例如pod,如果出贵重物品,左上方聊天那里会提醒,后续能不能添加这个功能


            IP属地:山东来自Android客户端41楼2021-09-23 17:46
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              风大这个dll是不是也屏蔽了部分技能触发动画?骄傲触发火墙有伤害有声音,没动画


              IP属地:湖北来自iPhone客户端42楼2021-10-03 08:15
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                链接不好使啊!!


                来自Android客户端43楼2021-10-04 15:18
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                  2026-04-18 16:02:50
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                  风大你好,我用了最新的hackmap.dll后,在台式机可以实现shift选择物品自动进入box,但是笔记本就不可以,搞不懂哪里出问题


                  IP属地:上海44楼2021-10-28 10:13
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                    目前发现一个奇怪的现象,在台式机上可以实现shift+左键把物品放入box,但是在笔记本上失效了


                    IP属地:上海45楼2021-10-31 10:52
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                      风大,这个自适应大箱子大背包坐标的。。我大意明白了。但是自己怎么好像都设置的坐标不准确呢?有没有视频可学习?
                      还有借楼问一下,战网私服的多页箱子为何技术被封锁了?到处都搜不到。。。


                      IP属地:江苏46楼2021-11-28 19:25
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                        风大,一直玩的是最早的1.09版本的 暗黑2 ,自己想做点东西,和你请教下。有1.09 D2Ptrs


                        IP属地:河北47楼2021-12-10 15:34
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                          我有1.14d的但不知道哪里去找1.09的,就是下面这个
                          FUNCPTR(D2CLIENT, GetQuestInfo, void* __stdcall, (void), 0xB32D0) // Updated 1.14d //004B32D0-BASE
                          FUNCPTR(D2CLIENT, SubmitItem, void __fastcall, (DWORD dwItemId), 0xB2370) // Updated 1.14d //004B2370-BASE
                          FUNCPTR(D2CLIENT, Transmute, void __fastcall, (void), 0x8A0D0) // Updated 1.14d //0048A0D0-BASE
                          FUNCPTR(D2CLIENT, FindClientSideUnit, UnitAny* __fastcall, (DWORD dwId, DWORD dwType), 0x63990) // Updated 1.14d //00463990-BASE
                          FUNCPTR(D2CLIENT, FindServerSideUnit, UnitAny* __fastcall, (DWORD dwId, DWORD dwType), 0x639B0) // Updated 1.14d //004639B0-BASE
                          FUNCPTR(D2CLIENT, GetCurrentInteractingNPC, UnitAny* __fastcall, (void), 0xB1620) // Updated 1.14d //004B1620-BASE
                          FUNCPTR(D2CLIENT, GetSelectedUnit, UnitAny* __stdcall, (), 0x67A10) // Updated 1.14d //00467A10-BASE
                          FUNCPTR(D2CLIENT, GetCursorItem, UnitAny* __fastcall, (void), 0x680A0) // Updated 1.14d //004680A0-BASE
                          // FUNCPTR(D2CLIENT, GetMercUnit, UnitAny* __fastcall, (void), 0x78A90) //Updated 1.14d //00478A90-BASE 478F20 with 7 0 args
                          FUNCPTR(D2CLIENT, SetSelectedUnit_I, void __fastcall, (UnitAny * pUnit), 0x66DE0) // Updated 1.14d //00466DE0-BASE
                          FUNCPTR(D2CLIENT, GetItemName, BOOL __fastcall, (UnitAny * pItem, wchar_t* wBuffer, DWORD dwSize), 0x8C060) // Updated 1.14d //0048C060-BASE
                          FUNCPTR(D2CLIENT, LoadItemDesc, BOOL __stdcall, (UnitAny * pItem, int type), 0x8DD90) // Updated 1.14d //0048DD90-BASE
                          FUNCPTR(D2CLIENT, GetMonsterOwner, DWORD __fastcall, (DWORD nMonsterId), 0x79150) // Updated 1.14d //00479150-BASE
                          FUNCPTR(D2CLIENT, GetUnitHPPercent, DWORD __fastcall, (DWORD dwUnitId), 0x79080) // Updated 1.14d //00479080-BASE
                          FUNCPTR(D2CLIENT, InitInventory, void __fastcall, (void), 0x845A0) // Updated 1.14d //004845A0-BASE
                          FUNCPTR(D2CLIENT, SetUIVar, DWORD __fastcall, (DWORD varno, DWORD howset, DWORD unknown1), 0x55F20) // Updated 1.14d //00455F20-BASE
                          FUNCPTR(D2CLIENT, GetUnitX, int __fastcall, (UnitAny * pUnit), 0x5ADF0) // Updated 1.14d //0045ADF0-BASE
                          FUNCPTR(D2CLIENT, GetUnitY, int __fastcall, (UnitAny * pUnit), 0x5AE20) // Updated 1.14d //0045AE20-BASE
                          FUNCPTR(D2CLIENT, ShopAction, void __fastcall, (UnitAny * pNpc, UnitAny* pItem, DWORD dwSell, DWORD unk, DWORD dwItemCost, DWORD dwMode, DWORD _2, DWORD _3),
                          0xB3870) // Updated 1.14d //004B3870-BASE
                          FUNCPTR(D2CLIENT, CloseNPCInteract, void __fastcall, (void), 0xB3F10) // Updated 1.14d //004B3F10-BASE
                          FUNCPTR(D2CLIENT, CloseInteract, void __fastcall, (void), 0x4C6B0) // Updated 1.14d //0044C6B0-BASE
                          FUNCPTR(D2CLIENT, GetAutomapSize, DWORD __stdcall, (void), 0x5A710) // Updated 1.14d //0045A710-BASE
                          FUNCPTR(D2CLIENT, NewAutomapCell, AutomapCell* __fastcall, (), 0x57C30) // Updated 1.14d //00457C30-BASE
                          FUNCPTR(D2CLIENT, AddAutomapCell, void __fastcall, (AutomapCell * aCell, AutomapCell** node), 0x57B00) // Updated 1.14d //00457B00-BASE
                          FUNCPTR(D2CLIENT, RevealAutomapRoom, void __stdcall, (Room1 * pRoom1, DWORD dwClipFlag, AutomapLayer* aLayer), 0x58F40) // Updated 1.14d //00458F40-BASE
                          FUNCPTR(D2CLIENT, InitAutomapLayer_I, AutomapLayer* __fastcall, (DWORD nLayerNo), 0x58D40) // Updated 1.14d //00458D40-BASE
                          FUNCPTR(D2CLIENT, ClickMap, void __fastcall, (DWORD MouseFlag, DWORD x, DWORD y, DWORD Type), 0x62D00) // Updated 1.14d //00462D00-BASE
                          FUNCPTR(D2CLIENT, LeftClickItem_I, void __stdcall,
                          (UnitAny * pPlayer, Inventory* pInventory, int x, int y, DWORD dwClickType, InventoryLayout* pLayout, DWORD Location),
                          0x8FFE0) // Updated 1.14d //0048FFE0-BASE
                          FUNCPTR(D2CLIENT, GetMouseXOffset, DWORD __fastcall, (VOID), 0x5AFC0) // Updated 1.14d //0045AFC0-BASE
                          FUNCPTR(D2CLIENT, GetMouseYOffset, DWORD __fastcall, (VOID), 0x5AFB0) // Updated 1.14d //0045AFB0-BASE
                          FUNCPTR(D2CLIENT, PrintGameString, void __fastcall, (wchar_t * wMessage, int nColor), 0x9E3A0) // Updated 1.14d //0049E3A0-BASE
                          FUNCPTR(D2CLIENT, PrintPartyString, void __fastcall, (wchar_t * wMessage, int nColor), 0x9E5C0) // Updated 1.14d //0049E5C0-BASE
                          FUNCPTR(D2CLIENT, LeaveParty, void __fastcall, (void), 0x79FC0) // Updated 1.14d //00479FC0-BASE
                          FUNCPTR(D2CLIENT, AcceptTrade, void __fastcall, (void), 0xB9070) // Updated 1.14d //004B9070-BASE
                          FUNCPTR(D2CLIENT, CancelTrade, void __fastcall, (void), 0xB90B0) // Updated 1.14d //004B90B0-BASE
                          FUNCPTR(D2CLIENT, TradeOK, void __stdcall, (void), 0xB8A30) // Updated 1.14d //004B8A30-BASE
                          FUNCPTR(D2CLIENT, GetDifficulty, BYTE __stdcall, (), 0x4DCD0) // Updated 1.14d //0044DCD0-BASE
                          FUNCPTR(D2CLIENT, ExitGame, void __fastcall, (void), 0x4DD60) // Updated 1.14d //0044DD60-BASE
                          FUNCPTR(D2CLIENT, GetUiVar_I, DWORD __fastcall, (DWORD dwVarNo), 0x538D0) // Updated 1.14d //004538D0-BASE
                          FUNCPTR(D2CLIENT, DrawRectFrame, VOID __fastcall, (DWORD Rect), 0x52E50) // Updated 1.14d //00452E50-BASE
                          FUNCPTR(D2CLIENT, PerformGoldDialogAction, void __fastcall, (void), 0x54080) // Updated 1.14d //00454080-BASE
                          FUNCPTR(D2CLIENT, GetPlayerUnit, UnitAny* __stdcall, (), 0x63DD0) // Updated 1.14d //00463DD0-BASE
                          // FUNCPTR(D2CLIENT, GetLevelName_I, wchar_t* __fastcall, (DWORD levelId), 0x53E70) //Updated 1.14d //00453E70-BASE
                          FUNCPTR(D2CLIENT, ClearScreen, void __fastcall, (void), 0xB4620) // Updated 1.14d //004B4620-BASE
                          FUNCPTR(D2CLIENT, CloseNPCTalk, DWORD __stdcall, (void* unk), 0xA17D0) // Updated 1.14d //004A17D0-BASE
                          FUNCPTR(D2CLIENT, TestPvpFlag, DWORD __fastcall, (DWORD dwUnitId1, DWORD dwUnitId2, DWORD dwFlag), 0xDC440) // Updated 1.14d //004DC440-BASE
                          FUNCPTR(D2CLIENT, GetGameLanguageCode, DWORD __fastcall, (), 0x125150) // New 1.14d //00525150-BASE


                          IP属地:河北48楼2021-12-10 15:35
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                            大佬,现在到哪里下载呀


                            IP属地:山东来自Android客户端49楼2021-12-12 01:46
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                              2026-04-18 15:56:50
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                              风姐姐。可否加一个快速施法啊。


                              IP属地:山东来自Android客户端50楼2022-05-03 11:20
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