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回复:新mod:米莉拉派系扩展米莉拉帝国

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报错是这个
Error while processing a quest signal: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 2C84E6BC]
at RimWorld.ShipJobMaker.MakeShipJob (RimWorld.ShipJobDef def) [0x00000] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.QuestGen.QuestPart_AddShipJob.GetShipJob () [0x0000a] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.QuestGen.QuestPart_AddShipJob.Notify_QuestSignalReceived (RimWorld.Signal signal) [0x00032] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.Quest.Notify_SignalReceived (RimWorld.Signal signal) [0x000af] in <46372f5dadbf4af8939e608076251180>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
RimWorld.Quest:Notify_SignalReceived (RimWorld.Signal)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.SignalManager.SendSignal_Patch1 (RimWorld.SignalManager,RimWorld.Signal)
RimWorld.MainTabWindow_Quests/<>c__DisplayClass78_0:<DoDebugInfo>b__1 ()
Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu)
Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu)
Verse.FloatMenu:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Error while processing a quest signal: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 2C84E6BC] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
RimWorld.Quest:Notify_SignalReceived (RimWorld.Signal)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.SignalManager.SendSignal_Patch1 (RimWorld.SignalManager,RimWorld.Signal)
RimWorld.MainTabWindow_Quests/<>c__DisplayClass78_0:<DoDebugInfo>b__1 ()
Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu)
Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu)
Verse.FloatMenu:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)


IP属地:广东142楼2025-12-04 17:17
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    以莉迪亚为剧本的解锁条件是啥今天玩风雪遗孤莫名其妙就解锁了自己都蒙了


    IP属地:江苏来自Android客户端143楼2025-12-06 22:11
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      2026-04-21 12:37:29
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      甜菜!


      IP属地:山东来自Android客户端144楼2025-12-07 05:12
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        非誓约骑士开了如果打了更好的堕天使可以解锁米敌对吗?


        IP属地:河北来自iPhone客户端145楼2025-12-08 18:04
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          原来莉迪亚的武器还能刷出来的吗,在鼠到游击队的任务里面刷出来的


          IP属地:贵州来自Android客户端146楼2025-12-08 21:37
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            昨天更新完游戏就打不开排序直接炸了 发现是米莉拉帝国的问题 去掉游戏就正常进入 加入就炸mod排序清空了


            IP属地:辽宁147楼2025-12-10 15:17
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              和阿尔法基因不兼容我不太明白为什么


              IP属地:中国香港来自Android客户端148楼2025-12-11 15:53
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                今天更新了一下米莉拉,直接游戏进不去了,怎么办


                IP属地:福建来自Android客户端149楼2025-12-11 17:14
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                  2026-04-21 12:31:29
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                  近战武器贴图排查了一下,发现是在ce环境下的,巨剑月光大剑这种武器的贴图会变得很短


                  IP属地:辽宁来自Android客户端150楼2025-12-12 11:10
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                    大佬,我想问一下关于米莉拉帝国特殊小人的问题:
                    一开始是想要特殊米莉拉生孩子,之前发现特殊小人生育力为0,通过角色编辑把状态删了后,小人怀孕后怀孕状态会直接消失,翻了代码找到对应人物的这段:<li>
                    <def>Hediff_AutoRemovePregnancy_Hidden</def>
                    <overwriteIfExists>true</overwriteIfExists>
                    </li>,我试了试把这段删了或把true改成false都还是一样怀孕状态过一会就消失,请问该怎么办


                    IP属地:中国澳门来自Android客户端151楼2025-12-13 14:24
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                      bro啊 最近发现临时来米的任务在结束后计算临时米离开时会因为跟bwp报错导致卡住从而任务不结算,有其他人有类似的问题吗?


                      IP属地:四川来自Android客户端152楼2025-12-15 17:10
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                        可以单独搞个小mod把dellin单独提取出来么,小米好可爱


                        IP属地:辽宁来自Android客户端153楼2025-12-18 23:18
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                          想问下现在总共几个彩蛋米莉拉了


                          IP属地:广东154楼2025-12-30 18:19
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                            想体验原版强度的话建议怎么设置强度数值啊大佬


                            IP属地:辽宁来自Android客户端155楼2025-12-31 02:14
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                              2026-04-21 12:25:29
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                              Too many tries finding incident time. minSpacingDays is too high.
                              UnityEngine.StackTraceUtility:ExtractStackTrace ()
                              (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
                              Verse.Log:ErrorOnce (string,int)
                              RimWorld.IncidentCycleUtility:GenerateHitList (int,int,int,single,single,int,single,int)
                              RimWorld.IncidentCycleUtility:IncidentCountThisInterval (RimWorld.IIncidentTarget,int,single,single,single,single,single,single,single)
                              PLAMilira.StorytellerComp_FactionInteraction_Skuld/<MakeIntervalIncidents>d__2:MoveNext ()
                              RimWorld.Storyteller/<MakeIncidentsForInterval>d__49:MoveNext ()
                              RimWorld.Storyteller/<MakeIncidentsForInterval>d__48:MoveNext ()
                              RimWorld.Storyteller:StorytellerTick ()
                              (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
                              (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
                              (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
                              Verse.Root_Play:Update ()
                              这是一个名为 PLAMilira 的模组在计算派系互动事件时间时发生了逻辑错误,导致它要求的时间间隔超出了游戏当前能够处理的范围。这是我在AI询问后得出的结果


                              IP属地:四川156楼2026-01-01 17:15
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