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回复:新mod:米莉拉派系扩展米莉拉帝国

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刷boss的时候地图里存了100多尸体,boss直接无敌了咋整啊


IP属地:江苏来自iPhone客户端110楼2025-11-05 00:19
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    11.6更新,为莉迪亚新增了一个技能:虚空援军,召唤限时存在的固定配置的实体支援部队。
    适配:
    鼠族异象:暗黑骑士团
    螈尸:毛僵


    IP属地:澳大利亚来自iPhone客户端111楼2025-11-05 21:25
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      2026-04-18 14:53:22
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      大佬不知道怎么回事,帝国的贸易商队没有选项


      IP属地:浙江来自iPhone客户端112楼2025-11-05 22:49
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        Mod的bug收集群:88个米莉拉285个绮罗和36个88沃芬


        IP属地:澳大利亚来自iPhone客户端113楼2025-11-06 13:02
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          既然米莉拉帝国有誓言骑士,要不咱拉一些绮罗来当寂静修女吧


          IP属地:浙江来自Android客户端114楼2025-11-07 17:15
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            今天更像之后就发现已经在小人手上和研发列表里面都找不到定制某某米莉拉系列武器了
            Could not find a type named CWF.Recipe_UpgradeWeapon
            UnityEngine.StackTraceUtility:ExtractStackTrace ()
            (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
            Verse.ParseHelper:ParseType (string)
            Verse.ParseHelper/Parsers`1/<>c__DisplayClass2_0<System.Type>:<Register>b__0 (string)
            Verse.ParseHelper:FromString (string,System.Type)
            (wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndSetComplexTypeField_System_Type (object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
            (wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndReturnDef_Verse_Def (int,int,System.Xml.XmlNode,System.Type)
            (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlToObjectNew.DefFromNodeNew_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
            (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ParseAndProcessXML_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
            Verse.LoadedModManager:LoadAllActiveMods (bool)
            Verse.PlayDataLoader:DoPlayLoad ()
            Verse.PlayDataLoader:LoadAllPlayData (bool)
            Verse.Root/<>c:<Start>b__10_1 ()
            Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
            Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
            System.Threading.ThreadHelper:ThreadStart_Context (object)
            System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
            System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
            System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
            System.Threading.ThreadHelper:ThreadStart ()


            IP属地:河南115楼2025-11-07 18:57
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              坠机的米莉拉送给帝国会好好对待她吧?送了不少后续内容我就送好了,反正不能给教会


              IP属地:湖北来自Android客户端116楼2025-11-08 01:03
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                掐死米.jpg


                IP属地:广东来自Android客户端117楼2025-11-08 01:16
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                  2026-04-18 14:47:22
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                  楼主 设置里那个拦截歼星武器那个选项是干什么的唉


                  IP属地:广东来自Android客户端118楼2025-11-08 01:33
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                    楼主可以让米帝国科技的飞机多一些武器吗或者弄一个飞机的配件工作台,那个飞机是真的好看我是真喜欢


                    IP属地:江苏来自Android客户端119楼2025-11-08 08:57
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                      佬 那个金羽抽奖的特殊小人有什么限制吗 我sl好多回了好像啥也没有


                      IP属地:广东来自Android客户端120楼2025-11-08 13:24
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                        莉迪亚的追忆怎么解锁


                        IP属地:广东来自Android客户端121楼2025-11-08 13:25
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                          第一次遇到小人模型没有加载的情况。
                          Could not resolve cross-reference to Verse.ToolCapacityDef named cut (wanter=capacities)UnityEngine.StackTraceUtility:ExtractStackTrace ()(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ToolCapacityDef> (string,Verse.FailMode,object)Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ToolCapacityDef>:TryResolve (Verse.FailMode)Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()System.Threading.ThreadPoolWorkQueue:Dispatch ()System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
                          Error while resolving references for def Kiiro_Race: System.ArgumentException: An item with the same key has already been added. Key: 0[Ref 5F42B827] [0x00006] in <51fded79cd284d4d911c5949aff4cb21>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000dd] in <51fded79cd284d4d911c5949aff4cb21>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0 at AlienRace.ThingDef_AlienRace.ResolveReferences () [0x00f32] in C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\AlienRaces\Source\AlienRace\AlienRace\ThingDef_AlienRace.cs:293 at Verse.DefDatabase`1+<>c__DisplayClass15_0[T].<ResolveAllReferences>b__0 (T def) [0x0002f] in <46372f5dadbf4af8939e608076251180>:0 UnityEngine.StackTraceUtility:ExtractStackTrace ()(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)Verse.DefDatabase`1/<>c__DisplayClass15_0<AlienRace.ThingDef_AlienRace>:<ResolveAllReferences>b__0 (AlienRace.ThingDef_AlienRace)Verse.DefDatabase`1<AlienRace.ThingDef_AlienRace>:ResolveAllReferences (bool,bool)System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)System.Reflection.MethodBase:Invoke (object,object[])Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string,object[])Verse.PlayDataLoader:DoPlayLoad ()Verse.PlayDataLoader:LoadAllPlayData (bool)Verse.Root/<>c:<Start>b__10_1 ()Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()System.Threading.ThreadHelper:ThreadStart_Context (object)System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)System.Threading.ThreadHelper:ThreadStart ()
                          确认了一下绮罗mod没有更新,问了一下ai
                          这个错误是由于在解析Kiiro_Race(绮罗种族)的引用时,尝试向字典中添加一个已经存在的键(Key: 0)导致的。这通常是因为在定义中有重复的键值,可能是由于Mod冲突或定义文件中的错误。
                          是不是像它说的有冲突


                          IP属地:河南122楼2025-11-08 21:28
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                            说起来激光日光塔能不能改成和等离子日光塔一样的跨墙射击捏,那么高一座塔结果一堵墙给全挡住了,而且激光发射点在塔底端有点反直觉,要是从塔顶对全图放激光就好了


                            IP属地:山东来自Android客户端123楼2025-11-09 00:37
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                              2026-04-18 14:41:22
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                              自从mod8号更新以来就一直没法自动更新,手动更新后下次上线又会卡住


                              IP属地:湖北来自Android客户端124楼2025-11-11 18:09
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